自动锁敌
在不使用禁止接收指令的情况之下,你可以用以下代码,让单位自动寻路并击毁敌对势力,并且玩家无法干预控制
[hiddenAction_路径目标]
autoTrigger:if self.globalTeamTags(includes='抵抗虫王')
addWaypoint_target_nearestUnit_tagged:目标
addWaypoint_type:attackMove
addWaypoint_target_nearestUnit_team:enemy
addWaypoint_triggerActionIfFailed:路径目标1
addWaypoint_maxTime:5s
addWaypoint_target_mapMustBeReachable:true
[hiddenAction_路径目标1]
autoTrigger:if self.globalTeamTags(includes='抵抗虫王')
addWaypoint_target_nearestUnit_tagged:基地
addWaypoint_type:attackMove
addWaypoint_target_nearestUnit_team:enemy
addWaypoint_triggerActionIfFailed:路径目标2
addWaypoint_maxTime:5s
addWaypoint_target_mapMustBeReachable:true
[hiddenAction_路径目标2]
autoTrigger:if self.globalTeamTags(includes='抵抗虫王')
addWaypoint_target_nearestUnit_tagged:单位
addWaypoint_type:attackMove
addWaypoint_target_nearestUnit_team:enemy
addWaypoint_maxTime:5s
addWaypoint_target_mapMustBeReachable:true
[hiddenAction_强判定]
autoTriggerOnEvent:newWaypointGivenByPlayer
clearActiveWaypoint:true
requireConditional:if self.globalTeamTags(includes='抵抗虫王')